@startuml
sprite $ruler_combined [48x48/16] {
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000000000000000000000000000000000000000000000000
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00AFFFFFFFFDBBBBBB6008BBBB8006BBBB9005BBBBA40000
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00AFFFFFFFFFFFFFFFB00DFFFFD00BFFFFE009FFFFFFFA00
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00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
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001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_RULER_COMBINED(_alias) ENTITY(rectangle,black,ruler_combined,_alias,FA6 RULER_COMBINED)
!define FA6_RULER_COMBINED(_alias, _label) ENTITY(rectangle,black,ruler_combined,_label, _alias,FA6 RULER_COMBINED)
!define FA6_RULER_COMBINED(_alias, _label, _shape) ENTITY(_shape,black,ruler_combined,_label, _alias,FA6 RULER_COMBINED)
!define FA6_RULER_COMBINED(_alias, _label, _shape, _color) ENTITY(_shape,_color,ruler_combined,_label, _alias,FA6 RULER_COMBINED)
skinparam folderBackgroundColor<<FA6 RULER_COMBINED>> White
@enduml